/* Copyright (C) 2010 Fredrique Samuels, fredriquesamuels@gmail.com */

/*
  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#include "vector.h"

namespace tri
{


vector::vector(){
    this->x = 0;
    this->y = 0;
    this->z = 0;
}
vector::vector(float x,float y,float z){
    this->x = x;
    this->y = y;
    this->z = z;
}
vector::~vector(){}

}
